1. Project Presentations
2. Self-proposed Projects
- April 2017
- Conductive Polymers, Ronald-Dean Allado, Rallado2014@my.fit.edu
- Intelligent Ground Vehicle Competition -- William Nyffenegger, firstname.lastname@example.org; Matthew Jensen, email@example.com
- NASA Robotic Mining, Jeremy Carrasquel, firstname.lastname@example.org
- Open Agriculture Initiative: "Food Server", proposal, Chris Woodle: email@example.com
- PneuMonitor, Denise White, firstname.lastname@example.org
- Typhon, email@example.com
- Inventory of Chemicals, Eric Ziegler, firstname.lastname@example.org
- Future Oriented Benchmarking through Social Media Analysis, Dr. Richard Griffith, email@example.com
- Trolley of Terror (ToT) -- 20 versions of the game, each with unique features. I would like a team to integrate all these into one, and then take it
forward from that point by adding additional features; Phil Bernhard, firstname.lastname@example.org
- Submit your proposal as soon as possible (usually you will need to refine it), by Monday of the first week
- Need my approval by Wednesday of the first week
- What are the three main ideas/features/reasons that your project is interesting (e.g., novel, useful, effective, faster, cheaper, or ...) to potentially a large group of people (not just you)?
- What are the opportunities/pains?
- Do other users feel similar "pains" and why? Ask/read 3 users/articles.
- What are the main ideas/features for improvement to create value?
- Ask 3 users if the ideas create value; if not, brainstorm with them for ideas (what about X, does X make it better?).
- Use Proposal Template to provide a proposal in slides (provide the requested content, slide design/format can be changed)
3. Competitions and Challenges
Factors to consider when you are deciding on a project
In the past about 40% of FIT seniors chose projects related to games.
In a few months, when you apply for jobs and/or apply to graduate school, what would you to say about the largest project
in your college career:
- I helped develop a game that shoots at enemies/monsters/...
[which probably has been done by many students].
- I helped develop a program that helps teach autistic children.
- I participated in Imagine Cup with a project on ...
(and got an Honorable Mention)
- Developing games is fun:
Have you tried developing games?
If not, why haven't you tried doing something that is "fun?"
Will your software be used, help someone, or disappear when you graduate?