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main_repo / deps / v8 / src / bootstrapper.h @ 40c0f755

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// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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//     * Redistributions of source code must retain the above copyright
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//       notice, this list of conditions and the following disclaimer.
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//     * Redistributions in binary form must reproduce the above
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//       copyright notice, this list of conditions and the following
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//       disclaimer in the documentation and/or other materials provided
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//       with the distribution.
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//     * Neither the name of Google Inc. nor the names of its
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//       contributors may be used to endorse or promote products derived
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//       from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_BOOTSTRAPPER_H_
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#define V8_BOOTSTRAPPER_H_
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namespace v8 { namespace internal {
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// The Boostrapper is the public interface for creating a JavaScript global
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// context.
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class Bootstrapper : public AllStatic {
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 public:
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  // Requires: Heap::Setup has been called.
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  static void Initialize(bool create_heap_objects);
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  static void TearDown();
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  // Creates a JavaScript Global Context with initial object graph.
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  // The returned value is a global handle casted to V8Environment*.
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  static Handle<Context> CreateEnvironment(
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      Handle<Object> global_object,
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      v8::Handle<v8::ObjectTemplate> global_template,
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      v8::ExtensionConfiguration* extensions);
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  // Detach the environment from its outer global object.
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  static void DetachGlobal(Handle<Context> env);
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  // Traverses the pointers for memory management.
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  static void Iterate(ObjectVisitor* v);
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  // Accessors for the native scripts cache. Used in lazy loading.
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  static Handle<String> NativesSourceLookup(int index);
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  static bool NativesCacheLookup(Vector<const char> name,
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                                 Handle<JSFunction>* handle);
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  static void NativesCacheAdd(Vector<const char> name, Handle<JSFunction> fun);
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  // Append code that needs fixup at the end of boot strapping.
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  static void AddFixup(Code* code, MacroAssembler* masm);
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  // Tells whether bootstrapping is active.
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  static bool IsActive();
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  // Encoding/decoding support for fixup flags.
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  class FixupFlagsIsPCRelative: public BitField<bool, 0, 1> {};
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  class FixupFlagsUseCodeObject: public BitField<bool, 1, 1> {};
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  class FixupFlagsArgumentsCount: public BitField<uint32_t, 2, 32-2> {};
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  // Support for thread preemption.
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  static int ArchiveSpacePerThread();
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  static char* ArchiveState(char* to);
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  static char* RestoreState(char* from);
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};
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}}  // namespace v8::internal
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#endif  // V8_BOOTSTRAPPER_H_