The data contained in this repository can be downloaded to your computer using one of several clients.
Please see the documentation of your version control software client for more information.

Please select the desired protocol below to get the URL.

This URL has Read-Only access.

Statistics
| Branch: | Revision:

main_repo / src / timer_wrap.cc @ 6f043940

History | View | Annotate | Download (5.06 KB)

1
// Copyright Joyent, Inc. and other Node contributors.
2
//
3
// Permission is hereby granted, free of charge, to any person obtaining a
4
// copy of this software and associated documentation files (the
5
// "Software"), to deal in the Software without restriction, including
6
// without limitation the rights to use, copy, modify, merge, publish,
7
// distribute, sublicense, and/or sell copies of the Software, and to permit
8
// persons to whom the Software is furnished to do so, subject to the
9
// following conditions:
10
//
11
// The above copyright notice and this permission notice shall be included
12
// in all copies or substantial portions of the Software.
13
//
14
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
17
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
18
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
19
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20
// USE OR OTHER DEALINGS IN THE SOFTWARE.
21

    
22
#include "node.h"
23
#include "handle_wrap.h"
24

    
25
namespace node {
26

    
27
using v8::Object;
28
using v8::Handle;
29
using v8::Local;
30
using v8::Persistent;
31
using v8::Value;
32
using v8::HandleScope;
33
using v8::FunctionTemplate;
34
using v8::String;
35
using v8::Function;
36
using v8::TryCatch;
37
using v8::Context;
38
using v8::Arguments;
39
using v8::Integer;
40

    
41
static Persistent<String> ontimeout_sym;
42

    
43
class TimerWrap : public HandleWrap {
44
 public:
45
  static void Initialize(Handle<Object> target) {
46
    HandleScope scope;
47

    
48
    HandleWrap::Initialize(target);
49

    
50
    Local<FunctionTemplate> constructor = FunctionTemplate::New(New);
51
    constructor->InstanceTemplate()->SetInternalFieldCount(1);
52
    constructor->SetClassName(String::NewSymbol("Timer"));
53

    
54
    NODE_SET_METHOD(constructor, "now", Now);
55

    
56
    NODE_SET_PROTOTYPE_METHOD(constructor, "close", HandleWrap::Close);
57
    NODE_SET_PROTOTYPE_METHOD(constructor, "ref", HandleWrap::Ref);
58
    NODE_SET_PROTOTYPE_METHOD(constructor, "unref", HandleWrap::Unref);
59

    
60
    NODE_SET_PROTOTYPE_METHOD(constructor, "start", Start);
61
    NODE_SET_PROTOTYPE_METHOD(constructor, "stop", Stop);
62
    NODE_SET_PROTOTYPE_METHOD(constructor, "setRepeat", SetRepeat);
63
    NODE_SET_PROTOTYPE_METHOD(constructor, "getRepeat", GetRepeat);
64
    NODE_SET_PROTOTYPE_METHOD(constructor, "again", Again);
65

    
66
    ontimeout_sym = NODE_PSYMBOL("ontimeout");
67

    
68
    target->Set(String::NewSymbol("Timer"), constructor->GetFunction());
69
  }
70

    
71
 private:
72
  static Handle<Value> New(const Arguments& args) {
73
    // This constructor should not be exposed to public javascript.
74
    // Therefore we assert that we are not trying to call this as a
75
    // normal function.
76
    assert(args.IsConstructCall());
77

    
78
    HandleScope scope;
79
    TimerWrap *wrap = new TimerWrap(args.This());
80
    assert(wrap);
81

    
82
    return scope.Close(args.This());
83
  }
84

    
85
  TimerWrap(Handle<Object> object)
86
      : HandleWrap(object, (uv_handle_t*) &handle_) {
87
    int r = uv_timer_init(uv_default_loop(), &handle_);
88
    assert(r == 0);
89
    handle_.data = this;
90
  }
91

    
92
  ~TimerWrap() {
93
  }
94

    
95
  static Handle<Value> Start(const Arguments& args) {
96
    HandleScope scope;
97

    
98
    UNWRAP(TimerWrap)
99

    
100
    int64_t timeout = args[0]->IntegerValue();
101
    int64_t repeat = args[1]->IntegerValue();
102

    
103
    int r = uv_timer_start(&wrap->handle_, OnTimeout, timeout, repeat);
104

    
105
    if (r) SetErrno(uv_last_error(uv_default_loop()));
106

    
107
    return scope.Close(Integer::New(r));
108
  }
109

    
110
  static Handle<Value> Stop(const Arguments& args) {
111
    HandleScope scope;
112

    
113
    UNWRAP(TimerWrap)
114

    
115
    int r = uv_timer_stop(&wrap->handle_);
116

    
117
    if (r) SetErrno(uv_last_error(uv_default_loop()));
118

    
119
    return scope.Close(Integer::New(r));
120
  }
121

    
122
  static Handle<Value> Again(const Arguments& args) {
123
    HandleScope scope;
124

    
125
    UNWRAP(TimerWrap)
126

    
127
    int r = uv_timer_again(&wrap->handle_);
128

    
129
    if (r) SetErrno(uv_last_error(uv_default_loop()));
130

    
131
    return scope.Close(Integer::New(r));
132
  }
133

    
134
  static Handle<Value> SetRepeat(const Arguments& args) {
135
    HandleScope scope;
136

    
137
    UNWRAP(TimerWrap)
138

    
139
    int64_t repeat = args[0]->IntegerValue();
140

    
141
    uv_timer_set_repeat(&wrap->handle_, repeat);
142

    
143
    return scope.Close(Integer::New(0));
144
  }
145

    
146
  static Handle<Value> GetRepeat(const Arguments& args) {
147
    HandleScope scope;
148

    
149
    UNWRAP(TimerWrap)
150

    
151
    int64_t repeat = uv_timer_get_repeat(&wrap->handle_);
152

    
153
    if (repeat < 0) SetErrno(uv_last_error(uv_default_loop()));
154

    
155
    return scope.Close(Integer::New(repeat));
156
  }
157

    
158
  static void OnTimeout(uv_timer_t* handle, int status) {
159
    HandleScope scope;
160

    
161
    TimerWrap* wrap = static_cast<TimerWrap*>(handle->data);
162
    assert(wrap);
163

    
164
    Local<Value> argv[1] = { Integer::New(status) };
165
    MakeCallback(wrap->object_, ontimeout_sym, ARRAY_SIZE(argv), argv);
166
  }
167

    
168
  static Handle<Value> Now(const Arguments& args) {
169
    HandleScope scope;
170

    
171
    uv_update_time(uv_default_loop());
172
    double now = static_cast<double>(uv_now(uv_default_loop()));
173
    return scope.Close(v8::Number::New(now));
174
  }
175

    
176
  uv_timer_t handle_;
177
};
178

    
179

    
180
}  // namespace node
181

    
182
NODE_MODULE(node_timer_wrap, node::TimerWrap::Initialize)