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main_repo / deps / v8 / src / math.js @ f230a1cf

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// Copyright 2012 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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//     * Redistributions of source code must retain the above copyright
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//       notice, this list of conditions and the following disclaimer.
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//     * Redistributions in binary form must reproduce the above
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//       copyright notice, this list of conditions and the following
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//       disclaimer in the documentation and/or other materials provided
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//       with the distribution.
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//     * Neither the name of Google Inc. nor the names of its
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//       contributors may be used to endorse or promote products derived
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//       from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// This file relies on the fact that the following declarations have been made
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// in runtime.js:
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// var $Object = global.Object;
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// Keep reference to original values of some global properties.  This
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// has the added benefit that the code in this file is isolated from
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// changes to these properties.
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var $floor = MathFloor;
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var $abs = MathAbs;
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// Instance class name can only be set on functions. That is the only
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// purpose for MathConstructor.
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function MathConstructor() {}
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var $Math = new MathConstructor();
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// -------------------------------------------------------------------
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// ECMA 262 - 15.8.2.1
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function MathAbs(x) {
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  if (%_IsSmi(x)) return x >= 0 ? x : -x;
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  x = TO_NUMBER_INLINE(x);
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  if (x === 0) return 0;  // To handle -0.
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  return x > 0 ? x : -x;
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}
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// ECMA 262 - 15.8.2.2
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function MathAcos(x) {
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  return %Math_acos(TO_NUMBER_INLINE(x));
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}
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// ECMA 262 - 15.8.2.3
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function MathAsin(x) {
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  return %Math_asin(TO_NUMBER_INLINE(x));
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}
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// ECMA 262 - 15.8.2.4
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function MathAtan(x) {
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  return %Math_atan(TO_NUMBER_INLINE(x));
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}
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// ECMA 262 - 15.8.2.5
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// The naming of y and x matches the spec, as does the order in which
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// ToNumber (valueOf) is called.
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function MathAtan2(y, x) {
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  return %Math_atan2(TO_NUMBER_INLINE(y), TO_NUMBER_INLINE(x));
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}
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// ECMA 262 - 15.8.2.6
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function MathCeil(x) {
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  return %Math_ceil(TO_NUMBER_INLINE(x));
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}
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// ECMA 262 - 15.8.2.7
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function MathCos(x) {
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  return %_MathCos(TO_NUMBER_INLINE(x));
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}
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// ECMA 262 - 15.8.2.8
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function MathExp(x) {
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  return %Math_exp(TO_NUMBER_INLINE(x));
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}
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// ECMA 262 - 15.8.2.9
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function MathFloor(x) {
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  x = TO_NUMBER_INLINE(x);
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  // It's more common to call this with a positive number that's out
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  // of range than negative numbers; check the upper bound first.
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  if (x < 0x80000000 && x > 0) {
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    // Numbers in the range [0, 2^31) can be floored by converting
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    // them to an unsigned 32-bit value using the shift operator.
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    // We avoid doing so for -0, because the result of Math.floor(-0)
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    // has to be -0, which wouldn't be the case with the shift.
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    return TO_UINT32(x);
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  } else {
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    return %Math_floor(x);
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  }
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}
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// ECMA 262 - 15.8.2.10
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function MathLog(x) {
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  return %_MathLog(TO_NUMBER_INLINE(x));
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}
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// ECMA 262 - 15.8.2.11
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function MathMax(arg1, arg2) {  // length == 2
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  var length = %_ArgumentsLength();
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  if (length == 2) {
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    arg1 = TO_NUMBER_INLINE(arg1);
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    arg2 = TO_NUMBER_INLINE(arg2);
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    if (arg2 > arg1) return arg2;
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    if (arg1 > arg2) return arg1;
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    if (arg1 == arg2) {
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      // Make sure -0 is considered less than +0.  -0 is never a Smi, +0 can be
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      // a Smi or a heap number.
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      return (arg1 == 0 && !%_IsSmi(arg1) && 1 / arg1 < 0) ? arg2 : arg1;
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    }
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    // All comparisons failed, one of the arguments must be NaN.
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    return NAN;
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  }
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  var r = -INFINITY;
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  for (var i = 0; i < length; i++) {
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    var n = %_Arguments(i);
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    if (!IS_NUMBER(n)) n = NonNumberToNumber(n);
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    // Make sure +0 is considered greater than -0.  -0 is never a Smi, +0 can be
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    // a Smi or heap number.
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    if (NUMBER_IS_NAN(n) || n > r ||
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        (r == 0 && n == 0 && !%_IsSmi(r) && 1 / r < 0)) {
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      r = n;
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    }
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  }
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  return r;
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}
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// ECMA 262 - 15.8.2.12
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function MathMin(arg1, arg2) {  // length == 2
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  var length = %_ArgumentsLength();
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  if (length == 2) {
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    arg1 = TO_NUMBER_INLINE(arg1);
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    arg2 = TO_NUMBER_INLINE(arg2);
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    if (arg2 > arg1) return arg1;
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    if (arg1 > arg2) return arg2;
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    if (arg1 == arg2) {
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      // Make sure -0 is considered less than +0.  -0 is never a Smi, +0 can be
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      // a Smi or a heap number.
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      return (arg1 == 0 && !%_IsSmi(arg1) && 1 / arg1 < 0) ? arg1 : arg2;
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    }
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    // All comparisons failed, one of the arguments must be NaN.
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    return NAN;
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  }
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  var r = INFINITY;
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  for (var i = 0; i < length; i++) {
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    var n = %_Arguments(i);
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    if (!IS_NUMBER(n)) n = NonNumberToNumber(n);
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    // Make sure -0 is considered less than +0.  -0 is never a Smi, +0 can be a
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    // Smi or a heap number.
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    if (NUMBER_IS_NAN(n) || n < r ||
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        (r == 0 && n == 0 && !%_IsSmi(n) && 1 / n < 0)) {
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      r = n;
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    }
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  }
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  return r;
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}
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// ECMA 262 - 15.8.2.13
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function MathPow(x, y) {
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  return %_MathPow(TO_NUMBER_INLINE(x), TO_NUMBER_INLINE(y));
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}
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// ECMA 262 - 15.8.2.14
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function MathRandom() {
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  return %_RandomHeapNumber();
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}
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// ECMA 262 - 15.8.2.15
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function MathRound(x) {
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  return %RoundNumber(TO_NUMBER_INLINE(x));
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}
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// ECMA 262 - 15.8.2.16
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function MathSin(x) {
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  return %_MathSin(TO_NUMBER_INLINE(x));
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}
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// ECMA 262 - 15.8.2.17
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function MathSqrt(x) {
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  return %_MathSqrt(TO_NUMBER_INLINE(x));
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}
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// ECMA 262 - 15.8.2.18
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function MathTan(x) {
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  return %_MathTan(TO_NUMBER_INLINE(x));
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}
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// Non-standard extension.
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function MathImul(x, y) {
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  return %NumberImul(TO_NUMBER_INLINE(x), TO_NUMBER_INLINE(y));
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}
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// -------------------------------------------------------------------
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function SetUpMath() {
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  %CheckIsBootstrapping();
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  %SetPrototype($Math, $Object.prototype);
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  %SetProperty(global, "Math", $Math, DONT_ENUM);
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  %FunctionSetInstanceClassName(MathConstructor, 'Math');
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  // Set up math constants.
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  // ECMA-262, section 15.8.1.1.
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  %OptimizeObjectForAddingMultipleProperties($Math, 8);
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  %SetProperty($Math,
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               "E",
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               2.7182818284590452354,
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               DONT_ENUM |  DONT_DELETE | READ_ONLY);
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  // ECMA-262, section 15.8.1.2.
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  %SetProperty($Math,
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               "LN10",
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               2.302585092994046,
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               DONT_ENUM |  DONT_DELETE | READ_ONLY);
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  // ECMA-262, section 15.8.1.3.
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  %SetProperty($Math,
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               "LN2",
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               0.6931471805599453,
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               DONT_ENUM |  DONT_DELETE | READ_ONLY);
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  // ECMA-262, section 15.8.1.4.
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  %SetProperty($Math,
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               "LOG2E",
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               1.4426950408889634,
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               DONT_ENUM |  DONT_DELETE | READ_ONLY);
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  %SetProperty($Math,
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               "LOG10E",
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               0.4342944819032518,
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               DONT_ENUM |  DONT_DELETE | READ_ONLY);
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  %SetProperty($Math,
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               "PI",
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               3.1415926535897932,
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               DONT_ENUM |  DONT_DELETE | READ_ONLY);
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  %SetProperty($Math,
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               "SQRT1_2",
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               0.7071067811865476,
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               DONT_ENUM |  DONT_DELETE | READ_ONLY);
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  %SetProperty($Math,
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               "SQRT2",
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               1.4142135623730951,
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               DONT_ENUM |  DONT_DELETE | READ_ONLY);
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  %ToFastProperties($Math);
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  // Set up non-enumerable functions of the Math object and
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  // set their names.
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  InstallFunctions($Math, DONT_ENUM, $Array(
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    "random", MathRandom,
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    "abs", MathAbs,
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    "acos", MathAcos,
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    "asin", MathAsin,
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    "atan", MathAtan,
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    "ceil", MathCeil,
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    "cos", MathCos,
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    "exp", MathExp,
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    "floor", MathFloor,
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    "log", MathLog,
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    "round", MathRound,
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    "sin", MathSin,
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    "sqrt", MathSqrt,
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    "tan", MathTan,
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    "atan2", MathAtan2,
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    "pow", MathPow,
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    "max", MathMax,
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    "min", MathMin,
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    "imul", MathImul
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  ));
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}
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SetUpMath();